AAAI 2025technical6 citations

MSP-MVS: Multi-Granularity Segmentation Prior Guided Multi-View Stereo

Zhenlong Yuan, Cong Liu, Fei Shen, Zhaoxin Li, Jinguo Luo, Tianlu Mao, Zhaoqi Wang

Abstract

Recently, patch deformation-based methods have demonstrated significant strength in multi-view stereo by adaptively expanding the reception field of patches to help reconstruct textureless areas. However, such methods mainly concentrate on searching for pixels without matching ambiguity (i.e., reliable pixels) when constructing deformed patches, while neglecting the deformation instability caused by unexpected edge-skipping, resulting in potential matching distortions. Addressing this, we propose MSP-MVS, a method introducing multi-granularity segmentation prior for edge-confined patch deformation. Specifically, to avoid unexpected edge-skipping, we first aggregate and further refine multi-granularity depth edges gained from Semantic-SAM as prior to guide patch deformation within depth-continuous (i.e., homogeneous) areas. Moreover, to address attention imbalance caused by edge-confined patch deformation, we implement adaptive equidistribution and disassemble-clustering of correlative reliable pixels (i.e., anchors), thereby promoting attention-consistent patch deformation. Finally, to prevent deformed patches from falling into local-minimum matching costs caused by the fixed sampling pattern, we introduce disparity-sampling synergistic 3D optimization to help identify global-minimum matching costs. Evaluations on ETH3D and Tanks & Temples benchmarks prove our method obtains state-of-the-art performance with remarkable generalization.

BibTeX
@article{Yuan_Liu_Shen_Li_Luo_Mao_Wang_2025, title={MSP-MVS: Multi-Granularity Segmentation Prior Guided Multi-View Stereo}, volume={39}, url={https://ojs.aaai.org/index.php/AAAI/article/view/33057}, DOI={10.1609/aaai.v39i9.33057}, abstractNote={Recently, patch deformation-based methods have demonstrated significant strength in multi-view stereo by adaptively expanding the reception field of patches to help reconstruct textureless areas. However, such methods mainly concentrate on searching for pixels without matching ambiguity (i.e., reliable pixels) when constructing deformed patches, while neglecting the deformation instability caused by unexpected edge-skipping, resulting in potential matching distortions.
Addressing this, we propose MSP-MVS, a method introducing multi-granularity segmentation prior for edge-confined patch deformation. Specifically, to avoid unexpected edge-skipping, we first aggregate and further refine multi-granularity depth edges gained from Semantic-SAM as prior to guide patch deformation within depth-continuous (i.e., homogeneous) areas. Moreover, to address attention imbalance caused by edge-confined patch deformation, we implement adaptive equidistribution and disassemble-clustering of correlative reliable pixels (i.e., anchors), thereby promoting attention-consistent patch deformation.
Finally, to prevent deformed patches from falling into local-minimum matching costs caused by the fixed sampling pattern, we introduce disparity-sampling synergistic 3D optimization to help identify global-minimum matching costs.
Evaluations on ETH3D and Tanks & Temples benchmarks prove our method obtains state-of-the-art performance with remarkable generalization.}, number={9}, journal={Proceedings of the AAAI Conference on Artificial Intelligence}, author={Yuan, Zhenlong and Liu, Cong and Shen, Fei and Li, Zhaoxin and Luo, Jinguo and Mao, Tianlu and Wang, Zhaoqi}, year={2025}, month={Apr.}, pages={9753-9762} }
MSP-MVS: Multi-Granularity Segmentation Prior Guided Multi-View Stereo · AAAI 2025