COLING 2025main1 citations

Using Game Play to Investigate Multimodal and Conversational Grounding in Large Multimodal Models

Sherzod Hakimov, Yerkezhan Abdullayeva, Kushal Koshti, Antonia Schmidt, Yan Weiser, Anne Beyer, David Schlangen

Abstract

While the situation has improved for text-only models, it again seems to be the case currently that multimodal (text and image) models develop faster than ways to evaluate them. In this paper, we bring a recently developed evaluation paradigm from text models to multimodal models, namely evaluation through the goal-oriented game (self) play, complementing reference-based and preference-based evaluation. Specifically, we define games that challenge a model’s capability to represent a situation from visual information and align such representations through dialogue. We find that the largest closed models perform rather well on the games that we define, while even the best open-weight models struggle with them. On further analysis, we find that the exceptional deep captioning capabilities of the largest models drive some of the performance. There is still room to grow for both kinds of models, ensuring the continued relevance of the benchmark.

BibTeX
@inproceedings{hakimov-etal-2025-using,
    title = "Using Game Play to Investigate Multimodal and Conversational Grounding in Large Multimodal Models",
    author = "Hakimov, Sherzod  and
      Abdullayeva, Yerkezhan  and
      Koshti, Kushal  and
      Schmidt, Antonia  and
      Weiser, Yan  and
      Beyer, Anne  and
      Schlangen, David",
    editor = "Rambow, Owen  and
      Wanner, Leo  and
      Apidianaki, Marianna  and
      Al-Khalifa, Hend  and
      Eugenio, Barbara Di  and
      Schockaert, Steven",
    booktitle = "Proceedings of the 31st International Conference on Computational Linguistics",
    month = jan,
    year = "2025",
    address = "Abu Dhabi, UAE",
    publisher = "Association for Computational Linguistics",
    url = "https://aclanthology.org/2025.coling-main.381/",
    pages = "5686--5718"
}
Using Game Play to Investigate Multimodal and Conversational Grounding in Large Multimodal Models · COLING 2025