CVPR 2022poster20 citations

Playable Environments: Video Manipulation in Space and Time

Willi Menapace, Stéphane Lathuilière, Aliaksandr Siarohin, Christian Theobalt, Sergey Tulyakov, Vladislav Golyanik, Elisa Ricci

Abstract

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a video by providing a sequence of desired actions. The actions are learnt in an unsupervised manner. The camera can be controlled to get the desired viewpoint. Our method builds an environment state for each frame, which can be manipulated by our proposed action module and decoded back to the image space with volumetric rendering. To support diverse appearances of objects, we extend neural radiance fields with style-based modulation. Our method trains on a collection of various monocular videos requiring only the estimated camera parameters and 2D object locations. To set a challenging benchmark, we introduce two large scale video datasets with significant camera movements. As evidenced by our experiments, playable environments enable several creative applications not attainable by prior video synthesis works, including playable 3D video generation, stylization and manipulation. We make our code, demos and datasets publicly available.

BibTeX
@inproceedings{cvpr2022_playableenvironm,
  title = {Playable Environments: Video Manipulation in Space and Time},
  author = {Willi Menapace and Stéphane Lathuilière and Aliaksandr Siarohin and Christian Theobalt and Sergey Tulyakov and Vladislav Golyanik and Elisa Ricci},
  booktitle = {CVPR 2022},
  year = {2022}
}
Playable Environments: Video Manipulation in Space and Time · CVPR 2022