Text-Image Conditioned 3D Generation
Jiazhong Cen, Jiemin Fang, Sikuang Li, Guanjun Wu, Chen Yang, Taoran Yi, Zanwei Zhou, Zhikuan Bao
Abstract
High-quality 3D assets are critical for VR/AR, industrial design, and entertainment, driving growing interest in generative models that can create 3D content from user-provided prompts. Most existing 3D generators, however, rely on a single conditioning modality: image-conditioned models deliver high visual fidelity by exploiting pixel-aligned cues but suffer from viewpoint bias when the input view is limited or ambiguous, whereas text-conditioned models benefit from broad semantic guidance yet lack low-level visual detail. This restricts how users can express their intent and raises a natural question: can the two modalities be combined to yield more flexible and faithful 3D generation? Our diagnostic study shows that even a simple late fusion of text- and image-conditioned predictions improves over single-modality models, evidencing strong cross-modal complementarity. Building on this finding, we formalize the task of Text-Image Conditioned 3D Generation, which requires joint reasoning over a visual exemplar and a textual specification during generation. To address this task, we introduce TIGON, a minimalist dual-branch baseline that maintains separate image- and text-conditioned backbones with lightweight cross-modal fusion. Extensive experiments demonstrate that text-image conditioning yields consistent gains over single-modality methods, suggesting complementary vision-language guidance as a promising direction for future 3D generation research.
BibTeX
@inproceedings{cvpr2026_textimageconditi,
title = {Text-Image Conditioned 3D Generation},
author = {Jiazhong Cen and Jiemin Fang and Sikuang Li and Guanjun Wu and Chen Yang and Taoran Yi and Zanwei Zhou and Zhikuan Bao and Lingxi Xie and Wei Shen and Qi Tian},
booktitle = {CVPR 2026},
year = {2026}
}