ICASSP 2017accepted0 citations

Music staging AI

Kenta Niwa, Kento Ohtani, Kazuya Takeda

Abstract

Through smartphones, user enables to download/listen music anytime and anywhere. As a concept of a future audio player, we propose a framework of "music staging artificial intelligence (AI)". In that framework, audio object signals, e.g. vocal, guitar, bass, drums and keyboards, are assumed to be extracted from stereo music signals. To visualize music as if live performance is virtually conducted, playing motion sequence is estimated by using separated signals. After adjusting the spatial arrangement of audio objects so as to each user prefers it, audio/visual rendering is conducted. We constructed two types of demonstration systems for music staging AI. In the smartphone-based implementation, each user enables to change the spatial arrangement through sliderbar dragging. Since information of user preferable spatial arrangement can be sent from each smartphone to server, it would enable to predict/recommend the user preferable spatial arrangement. In another implementation, head mount display (HMD) was utilized to dive into virtual music live performance. Each user enables to walk/teleport anywhere and audio is then changing corresponding to the user view.

BibTeX
@inproceedings{icassp2017_musicstagingai,
  title = {Music staging AI},
  author = {Kenta Niwa and Kento Ohtani and Kazuya Takeda},
  booktitle = {ICASSP 2017},
  year = {2017}
}