3D-Hog Embedding Frameworks for Single and Multi-Viewpoints Action Recognition Based on Human Silhouettes
Federico Angelini, Zeyu Fu, Sergio A. Velastin, Jonathon A. Chambers, Syed Mohsen Naqvi
Abstract
Given the high demand for automated systems for human action recognition, great efforts have been undertaken in recent decades to progress the field. In this paper, we present frameworks for single and multi-viewpoints action recognition based on Space-Time Volume (STV) of human silhouettes and 3D-Histogram of Oriented Gradient (3D-HOG) embedding. We exploit fast-computational approaches involving Principal Component Analysis (PCA) over the local feature spaces for compactly describing actions as combinations of local gestures and L <sub xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sub> -Regularized Logistic Regression (L <sub xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sub> -RLR) for learning the action model from local features. Outperforming results on Weizmann and i3DPost datasets confirm efficacy of the proposed approaches as compared to the baseline method and other works, in terms of accuracy and robustness to appearance changes.
BibTeX
@inproceedings{icassp2018_3dhogembeddingfr,
title = {3D-Hog Embedding Frameworks for Single and Multi-Viewpoints Action Recognition Based on Human Silhouettes},
author = {Federico Angelini and Zeyu Fu and Sergio A. Velastin and Jonathon A. Chambers and Syed Mohsen Naqvi},
booktitle = {ICASSP 2018},
year = {2018}
}