Low-Resolution Hierarchical Training for Efficient 3D Gaussian Splatting
Yilin Jin, Shaohui Li, Zhi Li, Yu Liu
Abstract
3D Gaussian Splatting (3DGS) has been widely discussed due to its impressive ability to provide fast and high-fidelity reconstruction. However, the training efficiency of 3D Gaussian Splatting limits its application in real-time tasks such as Simultaneous Localization and Mapping (SLAM). In this paper, we present a low-resolution hierarchical training method for 3DGS. We show that the computational complexity of 3DGS can be dramatically reduced by down-sampling the training images. Thus, we use a low-resolution hierarchical training method to accelerate the training process, which optimizes 3D Gaussians from coarse to fine. In addition, we employ anti-alias filters to overcome the aliasing effect due to multi-resolution training. Experiments show that the proposed method outperforms existing methods in terms of training efficiency, which reduces the time consumption of the original 3DGS by 57.81% without obvious impact on the reconstruction quality.
BibTeX
@inproceedings{icassp2025_lowresolutionhie,
title = {Low-Resolution Hierarchical Training for Efficient 3D Gaussian Splatting},
author = {Yilin Jin and Shaohui Li and Zhi Li and Yu Liu},
booktitle = {ICASSP 2025},
year = {2025}
}