ICCV 2025poster0 citations

RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis

Hugo Blanc, Jean-Emmanuel Deschaud, Alexis Paljic

Abstract

RayGauss has recently achieved state-of-the-art results on synthetic and indoor scenes, representing radiance and density fields with irregularly distributed elliptical basis functions rendered via volume ray casting using a Bounding Volume Hierarchy (BVH). However, its computational cost prevents real-time rendering on real-world scenes. Our approach, RayGaussX, builds on RayGauss by introducing key contributions that significantly accelerate both training and inference. Specifically, we incorporate volumetric rendering acceleration strategies such as empty-space skipping and adaptive sampling, enhance ray coherence, and introduce scale regularization to reduce false-positive intersections. Additionally, we propose a new densification criterion that improves density distribution in distant regions, leading to enhanced graphical quality on larger scenes. As a result, RayGaussX achieves 5x to 12x faster training and 50x to 80x higher rendering speeds (FPS) on real-world datasets while improving visual quality by up to +0.56 dB in PSNR. The code will soon be publicly available on GitHub.

BibTeX
@InProceedings{Blanc_2025_ICCV,
    author    = {Blanc, Hugo and Deschaud, Jean-Emmanuel and Paljic, Alexis},
    title     = {RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis},
    booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)},
    month     = {October},
    year      = {2025},
    pages     = {27575-27584}
}
RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis · ICCV 2025