ProtoRes: Proto-Residual Network for Pose Authoring via Learned Inverse Kinematics
Boris N. Oreshkin, Florent Bocquelet, Felix G. Harvey, Bay Raitt, Dominic Laflamme
Abstract
Our work focuses on the development of a learnable neural representation of human pose for advanced AI assisted animation tooling. Specifically, we tackle the problem of constructing a full static human pose based on sparse and variable user inputs (e.g. locations and/or orientations of a subset of body joints). To solve this problem, we propose a novel neural architecture that combines residual connections with prototype encoding of a partially specified pose to create a new complete pose from the learned latent space. We show that our architecture outperforms a baseline based on Transformer, both in terms of accuracy and computational efficiency. Additionally, we develop a user interface to integrate our neural model in Unity, a real-time 3D development platform. Furthermore, we introduce two new datasets representing the static human pose modeling problem, based on high-quality human motion capture data, which will be released publicly along with model code.
BibTeX
@inproceedings{
oreshkin2022protores,
title={ProtoRes: Proto-Residual Network for Pose Authoring via Learned Inverse Kinematics},
author={Boris N. Oreshkin and Florent Bocquelet and Felix G. Harvey and Bay Raitt and Dominic Laflamme},
booktitle={International Conference on Learning Representations},
year={2022},
url={https://openreview.net/forum?id=s03AQxehtd_}
}