ICML 2015poster202 citations

Optimal Regret Analysis of Thompson Sampling in Stochastic Multi-armed Bandit Problem with Multiple Plays

Junpei Komiyama, Junya Honda, Hiroshi Nakagawa

Abstract

We discuss a multiple-play multi-armed bandit (MAB) problem in which several arms are selected at each round. Recently, Thompson sampling (TS), a randomized algorithm with a Bayesian spirit, has attracted much attention for its empirically excellent performance, and it is revealed to have an optimal regret bound in the standard single-play MAB problem. In this paper, we propose the multiple-play Thompson sampling (MP-TS) algorithm, an extension of TS to the multiple-play MAB problem, and discuss its regret analysis. We prove that MP-TS has the optimal regret upper bound that matches the regret lower bound provided by Anantharam et al.\,(1987). Therefore, MP-TS is the first computationally efficient algorithm with optimal regret. A set of computer simulations was also conducted, which compared MP-TS with state-of-the-art algorithms. We also propose a modification of MP-TS, which is shown to have better empirical performance.

BibTeX
@InProceedings{pmlr-v37-komiyama15,
  title = 	 {Optimal Regret Analysis of Thompson Sampling in Stochastic Multi-armed Bandit Problem with Multiple Plays},
  author = 	 {Komiyama, Junpei and Honda, Junya and Nakagawa, Hiroshi},
  booktitle = 	 {Proceedings of the 32nd International Conference on Machine Learning},
  pages = 	 {1152--1161},
  year = 	 {2015},
  editor = 	 {Bach, Francis and Blei, David},
  volume = 	 {37},
  series = 	 {Proceedings of Machine Learning Research},
  address = 	 {Lille, France},
  month = 	 {07--09 Jul},
  publisher =    {PMLR},
  pdf = 	 {http://proceedings.mlr.press/v37/komiyama15.pdf},
  url = 	 {https://proceedings.mlr.press/v37/komiyama15.html},
  abstract = 	 {We discuss a multiple-play multi-armed bandit (MAB) problem in which several arms are selected at each round. Recently, Thompson sampling (TS), a randomized algorithm with a Bayesian spirit, has attracted much attention for its empirically excellent performance, and it is revealed to have an optimal regret bound in the standard single-play MAB problem. In this paper, we propose the multiple-play Thompson sampling (MP-TS) algorithm, an extension of TS to the multiple-play MAB problem, and discuss its regret analysis. We prove that MP-TS has the optimal regret upper bound that matches the regret lower bound provided by Anantharam et al.\,(1987). Therefore, MP-TS is the first computationally efficient algorithm with optimal regret. A set of computer simulations was also conducted, which compared MP-TS with state-of-the-art algorithms. We also propose a modification of MP-TS, which is shown to have better empirical performance.}
}