ICML 2024poster7 citations

Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RL

Jiawei Huang, Niao He, Andreas Krause

Abstract

We study the sample complexity of reinforcement learning (RL) in Mean-Field Games (MFGs) with model-based function approximation that requires strategic exploration to find a Nash Equilibrium policy. We introduce the Partial Model-Based Eluder Dimension (P-MBED), a more effective notion to characterize the model class complexity. Notably, P-MBED measures the complexity of the single-agent model class converted from the given mean-field model class, and potentially, can be exponentially lower than the MBED proposed by Huang et al. (2024). We contribute a model elimination algorithm featuring a novel exploration strategy and establish sample complexity results polynomial w.r.t. P-MBED. Crucially, our results reveal that, under the basic realizability and Lipschitz continuity assumptions, *learning Nash Equilibrium in MFGs is no more statistically challenging than solving a logarithmic number of single-agent RL problems*. We further extend our results to Multi-Type MFGs, generalizing from conventional MFGs and involving multiple types of agents. This extension implies statistical tractability of a broader class of Markov Games through the efficacy of mean-field approximation. Finally, inspired by our theoretical algorithm, we present a heuristic approach with improved computational efficiency and empirically demonstrate its effectiveness.

BibTeX
@inproceedings{
huang2024modelbased,
title={Model-Based {RL} for Mean-Field Games is not Statistically Harder than Single-Agent {RL}},
author={Jiawei Huang and Niao He and Andreas Krause},
booktitle={Forty-first International Conference on Machine Learning},
year={2024},
url={https://openreview.net/forum?id=4ye2I5OelI}
}