ICML 2026poster0 citations

PhyScene3D: Physically Consistent 3D Interactive Tabletop Scene Generation

Weixing Chen, Zhuoqian Feng, Yexin Zhang, Yifan Wen, Yang Liu, Yinghong Liao, Weichao Qiu, Guanbin Li

Abstract

Generating physically consistent 3D tabletop scenes is a fundamental yet underexplored problem for interactive and generalist robotic learning. The challenge stems from dense object hierarchies and irregular affordances. Existing methods, ranging from decoupled symbolic solvers to end-to-end regression models, often suffer from error propagation or overfitting to noisy supervision containing widespread physical violations. To address these limitations, we introduce PhyScene3D, a framework that reformulates generation as a Human-Mimetic Constructive Process. The proposed Cognitive Topological Reasoning Chain (CTRC) factorizes scene synthesis into a sequential, anchor-conditioned process under the novel 3D Axis-Aligned Bounding Box (3D AABB)-based placement scheme, thereby imposing a strong structural inductive bias. To address imperfect supervision and physical infeasibility, we introduce Physics-Aware Denoising Alignment (PADA), which integrates a differentiable Signed Distance Field (SDF) with Test-Time Optimization (TTO) to project generated scenes onto a physics-feasible manifold while preserving semantic intent. Experiments demonstrate that PhyScene3D outperforms state-of-the-art approaches in both semantic accuracy and physical validity, achieving a 40\% reduction in collision rate relative to the human-annotated training data.

OptimizationTheoryFairnessVisionRobotics
BibTeX
@inproceedings{
chen2026physcened,
title={PhyScene3D: Physically Consistent 3D Interactive Tabletop Scene Generation},
author={Weixing Chen and Zhuoqian Feng and Yang Liu and Yexin Zhang and Yifan Wen and Yinghong Liao and Weichao Qiu and Guanbin Li and Liang Lin},
booktitle={Forty-third International Conference on Machine Learning},
year={2026},
url={https://openreview.net/forum?id=T4A2aYyaq9}
}