ScaleSim: Serving Large-Scale Multi-Agent Simulation with Invocation Distance-Based Memory Management
Zaifeng Pan, Yipeng Shen, Zhengding Hu, Zhuang Wang, Aninda Manocha, Zheng Wang, zhongkai yu, Yue Guan
Abstract
LLM-based multi-agent simulations are increasingly adopted across application domains, but remain difficult to scale due to GPU memory pressure. Each agent maintains private GPU-resident states, including models, prefix caches, and adapters, which quickly exhaust device memory as the agent count grows. We identify two key properties of these workloads: sparse agent activation and an estimable agent invocation order. Based on an analysis of representative workload classes, we introduce invocation distance, a unified abstraction that estimates the relative order in which agents will issue future LLM requests. Leveraging this abstraction, we present ScaleSim, a memory-efficient LLM serving system for large-scale multi-agent simulations. ScaleSim enables proactive prefetching and priority-based eviction, supports diverse agent-specific memory through a modular interface, and achieves up to 1.74$\times$ speedup over SGLang on simulation benchmarks.
BibTeX
@inproceedings{
pan2026scalesim,
title={ScaleSim: Serving Large-Scale Multi-Agent Simulation with Invocation Distance-Based Memory Management},
author={Zaifeng Pan and Yipeng Shen and Zhengding Hu and Zhuang Wang and Aninda Manocha and Zheng Wang and Zhongkai Yu and Yue Guan and Yufei Ding},
booktitle={Forty-third International Conference on Machine Learning},
year={2026},
url={https://openreview.net/forum?id=kpJIOi10TX}
}