ICRA 2019poster22 citations

Automated Models of Human Everyday Activity based on Game and Virtual Reality Technology

Andrei Haidu, Michael Beetz

Abstract

In this paper, we will describe AMEvA (Automated Models of Everyday Activities), a special-purpose knowledge acquisition, interpretation, and processing system for human everyday manipulation activity that can automatically: (1) create and simulate virtual human living and working environments (such as kitchens and apartments) with a scope, extent, level of detail, physics, and close to photorealism that facilitates and promotes the natural and realistic execution of human everyday manipulation activities; (2) record human manipulation activities performed in the respective virtual reality environment as well as their effects on the environment and detect force-dynamic states and events; (3) decompose and segment the recorded activity data into meaningful motions and categorize the motions according to action models used in cognitive science; and (4) represent the interpreted activities symbolically in KNOWROB [1] using a first-order time interval logic representation.

BibTeX
@inproceedings{icra2019_automatedmodelso,
  title = {Automated Models of Human Everyday Activity based on Game and Virtual Reality Technology},
  author = {Andrei Haidu and Michael Beetz},
  booktitle = {ICRA 2019},
  year = {2019}
}