One-Shot Cross-Geometry Skill Transfer through Part Decomposition
Rory Thompson, Ondrej Biza, George Konidaris
Abstract
Given a demonstration, a robot should be able to generalize a skill to any object it encounters—but existing approaches to skill transfer often fail to adapt to objects with unfamiliar shapes. Motivated by examples of improved transfer from compositional modeling, we propose a method for improving transfer by decomposing objects into their constituent semantic parts. We leverage data-efficient generative shape models to accurately transfer interaction points from the parts of a demonstration object to a novel object. We autonomously construct an objective to optimize the alignment of those points on skill-relevant object parts. Our method generalizes to a wider range of object geometries than existing work, and achieves successful one-shot transfer for a range of skills and objects from a single demonstration, in both simulated and real environments.