ICRA 2026poster0 citations

DextrAH-RGB: Visuomotor Policies to Grasp Anything with Dexterous Hands

Ritvik Singh, Arthur Allshire, Ankur Handa, Nathan Ratliff, Karl Van Wyk

Abstract

One of the most important, yet challenging, skills for a dexterous robot is grasping a diverse range of objects. Much of the prior work has been limited by speed, generality, or reliance on depth maps and object poses. In this paper, we introduce DextrAH-RGB, a system that can perform dexterous arm-hand grasping end-to-end from RGB image input. We train a policy in simulation through reinforcement learning that acts on a geometric fabric controller to dexterously grasp a wide variety of objects. We then distill this into an RGB-based policy strictly in simulation using photorealistic tiled rendering. To our knowledge, this is the first work that is able to demonstrate robust sim-to-real transfer of an end-to-end (monocular or stereo) RGB-based policy for complex, dynamic, contact-rich tasks such as dexterous grasping with multi-fingered hands. Unlike previous methods, DextrAH-RGB requires no explicit depth or CAD models, making it significantly more practical and robust in varied real-world lighting and texture conditions. It generalizes to novel objects and scenes, offering a strong step toward deployable, vision-based dexterous manipulation.

Perception for Grasping and ManipulationMultifingered HandsGrippers and Other End-Effectors