IJCAI 2024poster2 citations

Cooperation and Control in Delegation Games

Oliver Sourbut, Lewis Hammond, Harriet Wood

Abstract

Many settings of interest involving humans and machines – from virtual personal assistants to autonomous vehicles – can naturally be modelled as principals (humans) delegating to agents (machines), which then interact with each other on their principals’ behalf. We refer to these multi-principal, multi-agent scenarios as delegation games. In such games, there are two important failure modes: problems of control (where an agent fails to act in line their principal’s preferences) and problems of cooperation (where the agents fail to work well together). In this paper we formalise and analyse these problems, further breaking them down into issues of alignment (do the players have similar preferences?) and capabilities (how competent are the players at satisfying those preferences?). We show – theoretically and empirically – how these measures determine the principals’ welfare, how they can be estimated using limited observations, and thus how they might be used to help us design more aligned and cooperative AI systems.

Agent-based and Multi-agent Systems: MAS: Coordination and cooperationAI Ethics, Trust, Fairness: ETF: Safety and robustnessGame Theory and Economic Paradigms: GTEP: OtherHumans and AI: HAI: Human-AI collaboration
BibTeX
@inproceedings{ijcai2024p26,
  title     = {Cooperation and Control in Delegation Games},
  author    = {Sourbut, Oliver and Hammond, Lewis and Wood, Harriet},
  booktitle = {Proceedings of the Thirty-Third International Joint Conference on
               Artificial Intelligence, {IJCAI-24}},
  publisher = {International Joint Conferences on Artificial Intelligence Organization},
  editor    = {Kate Larson},
  pages     = {229--237},
  year      = {2024},
  month     = {8},
  note      = {Main Track},
  doi       = {10.24963/ijcai.2024/26},
  url       = {https://doi.org/10.24963/ijcai.2024/26},
}
Cooperation and Control in Delegation Games · IJCAI 2024