IROS 2015poster4 citations
A fast cost-to-go map approximation algorithm on known large scale rough terrains
Nadir Kapetanovic, Adnan Tahirovic, Gianantonio Magnani
Abstract
Obtaining the optimal cost-to-go map for large scale rough terrains is computationally very expensive both in terms of duration and memory resources. A fast algorithm for approximation of the optimal cost-to-go map in terms of terrain traversability measures for path planning on known large scale rough terrains is developed. The results show that the majority of the cost-to-go map values, computed from every terrain location with respect to the goal location, are near-optimal. Unlike Dijkstra algorithm, the proposed algorithm has inherently parallel structure, and can be significantly speeded up depending on the number of used CPU cores.
BibTeX
@inproceedings{iros2015_afastcosttogomap,
title = {A fast cost-to-go map approximation algorithm on known large scale rough terrains},
author = {Nadir Kapetanovic and Adnan Tahirovic and Gianantonio Magnani},
booktitle = {IROS 2015},
year = {2015}
}