A two-layer tactical system for an air-hockey-playing robot
Hideaki Shimada, Yusuke Kutsuna, Shunsuke Kudoh, Takashi Suehiro
Abstract
This paper proposes an architecture with a two-layered structure for implementing an air-hockey robot that performs tactically in the deployment of entertainment robots. The two-layered architecture is comprised of two components: a tactical component that governs tactics and a skill component that deals with individual shots. The skill layer shoots a puck autonomously by selecting an appropriate way of shooting while considering what is physically feasible. The tactical layer controls the behavior of the skill layer by adjusting a probability function for selecting shooting methods. In this study, we implemented the architecture and conducted experiments to demonstrate its usefulness.
BibTeX
@inproceedings{iros2017_atwolayertactica,
title = {A two-layer tactical system for an air-hockey-playing robot},
author = {Hideaki Shimada and Yusuke Kutsuna and Shunsuke Kudoh and Takashi Suehiro},
booktitle = {IROS 2017},
year = {2017}
}