Mapping in Indoor Environments Including Transparent Objects Using Stereo Polarization Camera and Projector
Yusuke Ogihara, Hiroshi Higuchi, Takuya Igaue, Qi An, Atsushi Yamashita
Abstract
This paper proposes a method for generating maps in indoor environments that include transparent objects by using a stereo polarization camera and projector. Conventional sensors like LiDAR and stereo cameras struggle with glass, as they rely on diffuse reflection, while glass allows light to pass through. In contrast, polarization cameras can measure light polarization and estimate surface normals, enabling depth estimation by combining polarization and RGB information. However, when measuring transparent objects, reflected and transmitted light cancel each other out, reducing polarization contrast, and the RGB information causes the depth estimation to output the depth of objects behind the glass. To address this issue, this paper proposes a novel method that (1) improves the S/N ration in polarization measument via diffuse reflection on non-glass regions and (2) masks out the RGB color from polarimetric depth estimation to not compute depth map of objects behind the glass to obtain depth images that include glass surfaces. Additionally, (3) in the mapping part, depth estimation is repeated at multiple locations, and the results are integrated using self-localization to generate a complete environmental map. Experiments in an indoor environment confirmed the effectiveness of the proposed method, enabling glass-inclusive depth estimation and successful map generation on a mobile robot.
BibTeX
@inproceedings{iros2025_mappinginindoore,
title = {Mapping in Indoor Environments Including Transparent Objects Using Stereo Polarization Camera and Projector},
author = {Yusuke Ogihara and Hiroshi Higuchi and Takuya Igaue and Qi An and Atsushi Yamashita},
booktitle = {IROS 2025},
year = {2025}
}