NeurIPS 2020poster115 citations

Tight last-iterate convergence rates for no-regret learning in multi-player games

Noah Golowich, Sarath Pattathil, Constantinos Daskalakis

Abstract

We study the question of obtaining last-iterate convergence rates for no-regret learning algorithms in multi-player games. We show that the optimistic gradient (OG) algorithm with a constant step-size, which is no-regret, achieves a last-iterate rate of O(1/√T) with respect to the gap function in smooth monotone games. This result addresses a question of Mertikopoulos & Zhou (2018), who asked whether extra-gradient approaches (such as OG) can be applied to achieve improved guarantees in the multi-agent learning setting. The proof of our upper bound uses a new technique centered around an adaptive choice of potential function at each iteration. We also show that the O(1/√T) rate is tight for all p-SCLI algorithms, which includes OG as a special case. As a byproduct of our lower bound analysis we additionally present a proof of a conjecture of Arjevani et al. (2015) which is more direct than previous approaches.

BibTeX
@inproceedings{NEURIPS2020_eea5d933,
 author = {Golowich, Noah and Pattathil, Sarath and Daskalakis, Constantinos},
 booktitle = {Advances in Neural Information Processing Systems},
 editor = {H. Larochelle and M. Ranzato and R. Hadsell and M.F. Balcan and H. Lin},
 pages = {20766--20778},
 publisher = {Curran Associates, Inc.},
 title = {Tight last-iterate convergence rates for no-regret learning in multi-player games},
 url = {https://proceedings.neurips.cc/paper_files/paper/2020/file/eea5d933e9dce59c7dd0f6532f9ea81b-Paper.pdf},
 volume = {33},
 year = {2020}
}
Tight last-iterate convergence rates for no-regret learning in multi-player games · NeurIPS 2020