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11 accepted papers

2026

CausalProfiler: Generating Synthetic Benchmarks for Rigorous and Transparent Evaluation of Causal Machine Learning

ICML 2026poster

Causal machine learning (Causal ML) aims to answer "what if" questions using machine learning algorithms, making it a promising tool for high-stakes decision-making. Yet, empirical evaluation practices in Causal ML remain limited. Existing benchmarks often rely on a handful of hand-crafted or semi-s…

Cited by 0SourceScholar
2025

Position: Causal Machine Learning Requires Rigorous Synthetic Experiments for Broader Adoption

ICML 2025poster

Causal machine learning has the potential to revolutionize decision-making by combining the predictive power of machine learning algorithms with the theory of causal inference. However, these methods remain underutilized by the broader machine learning community, in part because current empirical ev…

Cited by 0SourcePDFScholar
2023

Creating Multi-Level Skill Hierarchies in Reinforcement Learning

NeurIPS 2023poster

What is a useful skill hierarchy for an autonomous agent? We propose an answer based on a graphical representation of how the interaction between an agent and its environment may unfold. Our approach uses modularity maximisation as a central organising principle to expose the structure of the intera…

2023

Explaining Reinforcement Learning with Shapley Values

ICML 2023poster

For reinforcement learning systems to be widely adopted, their users must understand and trust them. We present a theoretical analysis of explaining reinforcement learning using Shapley values, following a principled approach from game theory for identifying the contribution of individual players to…

2023

Resource-Constrained Station-Keeping for Latex Balloons Using Reinforcement Learning

IROS 2023poster

High altitude balloons have proved useful for ecological aerial surveys, atmospheric monitoring, and communication relays. However, due to weight and power constraints, there is a need to investigate alternate modes of propulsion to navigate in the stratosphere. Very recently, reinforcement learning…

Cited by 2SourceScholar
2016

Why Most Decisions Are Easy in Tetris—And Perhaps in Other Sequential Decision Problems, As Well

ICML 2016poster

We examined the sequence of decision problems that are encountered in the game of Tetris and found that most of the problems are easy in the following sense: One can choose well among the available actions without knowing an evaluation function that scores well in the game. This is a consequence of…

Cited by 35SourcePDFScholar