2024
GAVEL: Generating Games via Evolution and Language Models
Graham Todd, Alexander George Padula, Matthew Stephenson, Eric Piette, Dennis J. N. J. Soemers, Julian Togelius
NeurIPS 2024poster
Automatically generating novel and interesting games is a complex task. Challenges include representing game rules in a computationally workable form, searching through the large space of potential games under most such representations, and accurately evaluating the originality and quality of previo…