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Chao-Tsung Huang

8 accepted papers

2020

Fast and Accurate Embedded DCNN for Rgb-D Based Sign Language Recognition

ICASSP 2020accepted

In this paper, fast and accurate two paths CNN architecture was designed in hardware-oriented manner. Our proposed network is composed of RGB and depth path for gesture recognition by fusing RGB and depth features, following the pre-defined constraints on dedicated hardware. The RTL simulation resul…

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2019

System and VLSI Implementation of Phase-based View Synthesis

ICASSP 2019accepted

View synthesis is one of the important techniques utilized in 3D TV devices. Traditional methods such as depth image-based rendering usually rely on accurate depth maps which require computation-intensive stereo matching. In this work, we present a hardware system of phase-based view synthesis that…

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2018

A 320M Pixel/S Vlsi Architecture Design of Weighted Mode Filter for 4K Ultra-Hd Depth Upsampling

ICASSP 2018accepted

High-quality and high-resolution depth maps have opened tremendous possibilities for various applications, such as ARlVR display, 3D reconstruction, image refocusing, and view synthesis. But high-resolution depth estimation requires heavy hardware resources. Depth upsampling with weighted mode filte…

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2015

Fast realistic refocusing for sparse light fields

ICASSP 2015accepted

Digital refocusing for sparsely sampled light fields results in aliasing effect. For realistic quality, previous works performed anti-aliasing by applying time-consuming view interpolation for a heuristic number of novel views. In this paper, we study this problem by first performing a spectral anal…

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