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Chao-Tsung Huang

8 accepted papers

2020

Fast and Accurate Embedded DCNN for Rgb-D Based Sign Language Recognition

ICASSP 2020accepted

In this paper, fast and accurate two paths CNN architecture was designed in hardware-oriented manner. Our proposed network is composed of RGB and depth path for gesture recognition by fusing RGB and depth features, following the pre-defined constraints on dedicated hardware. The RTL simulation resul…

Cited by 0SourceScholar
2019

System and VLSI Implementation of Phase-based View Synthesis

ICASSP 2019accepted

View synthesis is one of the important techniques utilized in 3D TV devices. Traditional methods such as depth image-based rendering usually rely on accurate depth maps which require computation-intensive stereo matching. In this work, we present a hardware system of phase-based view synthesis that…

Cited by 0SourceScholar
2018

A 320M Pixel/S Vlsi Architecture Design of Weighted Mode Filter for 4K Ultra-Hd Depth Upsampling

ICASSP 2018accepted

High-quality and high-resolution depth maps have opened tremendous possibilities for various applications, such as ARlVR display, 3D reconstruction, image refocusing, and view synthesis. But high-resolution depth estimation requires heavy hardware resources. Depth upsampling with weighted mode filte…

Cited by 0SourceScholar
2015

Fast realistic refocusing for sparse light fields

ICASSP 2015accepted

Digital refocusing for sparsely sampled light fields results in aliasing effect. For realistic quality, previous works performed anti-aliasing by applying time-consuming view interpolation for a heuristic number of novel views. In this paper, we study this problem by first performing a spectral anal…

Cited by 0SourceScholar