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Daniele De Simone

5 accepted papers

2019

Closed-loop MPC with Dense Visual SLAM - Stability through Reactive Stepping

ICRA 2019poster

Walking gaits generated using Model Predictive Control (MPC) is widely used due to its capability to handle several constraints that characterize humanoid locomotion. The use of simplified models such as the Linear Inverted Pendulum allows to perform computations in real-time, giving the robot the f…

Cited by 17SourceScholar
2017

MPC-based humanoid pursuit-evasion in the presence of obstacles

IROS 2017poster

We consider a pursuit-evasion problem between humanoids in the presence of obstacles. In our scenario, the pursuer enters the safety area of the evader headed for collision, while the latter executes a fast evasive motion. Control schemes are designed for both the pursuer and the evader. They are st…

Cited by 17SourceScholar
2017

Real-time pursuit-evasion with humanoid robots

ICRA 2017poster

We consider a pursuit-evasion problem between humanoids. In our scenario, the pursuer enters the safety area of the evader headed for collision, while the latter executes a fast evasive motion. Control schemes are designed for both the pursuer and the evader. They are structurally identical, althoug…

Cited by 15SourceScholar
2016

Emergence of Consensus in a Multi-Robot Network: From Abstract Models to Empirical Validation

RA-L 2016

Consensus dynamics in decentralised multiagent systems are subject to intense studies, and several different models have been proposed and analyzed. Among these, the naming game stands out for its simplicity and applicability to a wide range of phenomena and applications, from semiotics to engineeri

Cited by 47SourceScholar
2016

Real-time planning and execution of evasive motions for a humanoid robot

ICRA 2016

We present a method for performing evasive motions with a humanoid robot. In the considered scenario, the robot is standing in a workspace, when a moving obstacle (e.g., a human, or another robot) enters its safety area and heads towards it; the humanoid must plan and execute in real-time a maneuver

Cited by 8SourceScholar