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Eli Bronstein

6 accepted papers

2025

AssistanceZero: Scalably Solving Assistance Games

ICML 2025poster

Assistance games are a promising alternative to reinforcement learning from human feedback (RLHF) for training AI assistants. Assistance games resolve key drawbacks of RLHF, such as incentives for deceptive behavior, by explicitly modeling the interaction between assistant and user as a two-player g…

2023

Imitation Is Not Enough: Robustifying Imitation with Reinforcement Learning for Challenging Driving Scenarios

IROS 2023poster

Imitation learning (IL) is a simple and powerful way to use high-quality human driving data, which can be collected at scale, to produce human-like behavior. However, policies based on imitation learning alone often fail to sufficiently account for safety and reliability concerns. In this paper, we…

Cited by 106SourceScholar
2023

Waymax: An Accelerated, Data-Driven Simulator for Large-Scale Autonomous Driving Research

NeurIPS 2023poster

Simulation is an essential tool to develop and benchmark autonomous vehicle planning software in a safe and cost-effective manner. However, realistic simulation requires accurate modeling of multi-agent interactive behaviors to be trustworthy, behaviors which can be highly nuanced and complex. To ad…

Cited by 116SourcePDFScholar
2022

Embedding Synthetic Off-Policy Experience for Autonomous Driving via Zero-Shot Curricula

CoRL 2022oral

ML-based motion planning is a promising approach to produce agents that exhibit complex behaviors, and automatically adapt to novel environments. In the context of autonomous driving, it is common to treat all available training data equally. However, this approach produces agents that do not perfor…

Cited by 21SourceScholar
2022

Hierarchical Model-Based Imitation Learning for Planning in Autonomous Driving

IROS 2022poster

We demonstrate the first large-scale application of model-based generative adversarial imitation learning (MGAIL) to the task of dense urban self-driving. We augment standard MGAIL using a hierarchical model to enable generalization to arbitrary goal routes, and measure performance using a closed-lo…

Cited by 60SourceScholar
2019

Hierarchical Game-Theoretic Planning for Autonomous Vehicles

ICRA 2019poster

The actions of an autonomous vehicle on the road affect and are affected by those of other drivers, whether overtaking, negotiating a merge, or avoiding an accident. This mutual dependence, best captured by dynamic game theory, creates a strong coupling between the vehicle's planning and its predict…

Cited by 323SourceScholar