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Erik Sandström

5 accepted papers

2025

ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videos

NeurIPS 2025poster

Achieving truly practical dynamic 3D reconstruction requires online operation, global pose and map consistency, detailed appearance modeling, and the flexibility to handle both RGB and RGB-D inputs. However, existing SLAM methods typically merely remove the dynamic parts or require RGB-D input, whil…

Cited by 0SourceScholar
2024

Loopy-SLAM: Dense Neural SLAM with Loop Closures

CVPR 2024poster

Neural RGBD SLAM techniques have shown promise in dense Simultaneous Localization And Mapping (SLAM) yet face challenges such as error accumulation during camera tracking resulting in distorted maps. In response we introduce Loopy-SLAM that globally optimizes poses and the dense 3D model. We use fra…

2022

A Real-Time Online Learning Framework for Joint 3D Reconstruction and Semantic Segmentation of Indoor Scenes

RA-L 2022

This letter presents a real-time online vision framework to jointly recover an indoor scene’s 3D structure and semantic label. Given noisy depth maps, a camera trajectory, and 2D semantic labels at train time, the proposed deep neural network based approach learns to fuse the depth over frames with

Cited by 26SourcecodeScholar
2022

Learning Online Multi-sensor Depth Fusion

ECCV 2022poster

"Many hand-held or mixed reality devices are used with a single sensor for 3D reconstruction, although they often comprise multiple sensors. Multi-sensor depth fusion is able to substantially improve the robustness and accuracy of 3D reconstruction methods, but existing techniques are not robust eno…