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Erwin Coumans

16 accepted papers

2026

GraspGen-X: Cross-Embodiment 6-DOF Diffusion-based Grasping

CVPR 2026

We study cross-embodiment 6-DOF robot grasping. Unlike prior works, we require the model not only to generalize to novel objects / scenes but also to novel gripper morphologies and physical grasping processes. Our method extends diffusion model based generative 6-DOF grasping models to condition on

Cited by 0SourcecodeScholar
2025

Achieving Human Level Competitive Robot Table Tennis

ICRA 2025

Achieving human-level performance on real world tasks is a north star for the robotics community. We present the first learned robot agent that reaches amateur humanlevel performance in competitive table tennis. Table tennis is a physically demanding sport that takes humans years to master. We contr

Cited by 43SourceScholar
2024

The Design of the Barkour Benchmark for Robot Agility

IROS 2024poster

In this paper, we describe the design of the Barkour benchmark for measuring robot agility in navigating complex environments. Despite the growing interest in developing agile robot locomotion skills, the field lacks systematic benchmarks to measure the performance of robotic control systems and har…

Cited by 1SourceScholar
2023

Robotic Table Tennis: A Case Study into a High Speed Learning System

RSS 2023poster

We present a deep-dive into a real-world robotic learning system that, in previous work, was shown to be capable of hundreds of table tennis rallies with a human and has the ability to precisely return the ball to desired targets. This system puts together a highly optimized perception subsystem, a…

2022

Differentiable Dynamics for Articulated 3D Human Motion Reconstruction

CVPR 2022poster

We introduce DiffPhy, a differentiable physics-based model for articulated 3d human motion reconstruction from video. Applications of physics-based reasoning in human motion analysis have so far been limited, both by the complexity of constructing adequate physical models of articulated human motion…

Cited by 52PDFScholar
2022

Inferring Articulated Rigid Body Dynamics from RGBD Video

IROS 2022poster

Being able to reproduce physical phenomena ranging from light interaction to contact mechanics, simulators are becoming increasingly useful in more and more application domains where real-world interaction or labeled data are difficult to obtain. Despite recent progress, significant human effort is…

Cited by 13SourcecodeScholar
2022

Multi-Task Learning with Sequence-Conditioned Transporter Networks

ICRA 2022poster

Enabling robots to solve multiple manipulation tasks has a wide range of industrial applications. While learning-based approaches enjoy flexibility and generalizability, scaling these approaches to solve such compositional tasks remains a challenge. In this work, we aim to solve multi-task learning…

Cited by 15SourceScholar
2021

Fast and Efficient Locomotion via Learned Gait Transitions

CoRL 2021oral

We focus on the problem of developing energy efficient controllers for quadrupedal robots. Animals can actively switch gaits at different speeds to lower their energy consumption. In this paper, we devise a hierarchical learning framework, in which distinctive locomotion gaits and natural gait trans…

Cited by 108SourcecodeScholar
2021

Learning to Rearrange Deformable Cables, Fabrics, and Bags with Goal-Conditioned Transporter Networks

ICRA 2021poster

Rearranging and manipulating deformable objects such as cables, fabrics, and bags is a long-standing challenge in robotic manipulation. The complex dynamics and high-dimensional configuration spaces of deformables, compared to rigid objects, make manipulation difficult not only for multi-step planni…

Cited by 200SourcecodeScholar
2021

NeuralSim: Augmenting Differentiable Simulators with Neural Networks

ICRA 2021poster

Differentiable simulators provide an avenue for closing the sim-to-real gap by enabling the use of efficient, gradient-based optimization algorithms to find the simulation parameters that best fit the observed sensor readings. Nonetheless, these analytical models can only predict the dynamical behav…

Cited by 189SourcecodeScholar
2021

Visual-Locomotion: Learning to Walk on Complex Terrains with Vision

CoRL 2021poster

Vision is one of the most important perception modalities for legged robots to safely and efficiently navigate uneven terrains, such as stairs and stepping stones. However, training robots to effectively understand high-dimensional visual input for locomotion is a challenging problem. In this work,…

Cited by 86SourceScholar
2020

Learning Agile Robotic Locomotion Skills by Imitating Animals

RSS 2020poster

Reproducing the diverse and agile locomotion skills of animals has been a longstanding challenge in robotics. While manually-designed controllers have been able to emulate many complex behaviors, building such controllers involves a time-consuming and difficult development process, often requiring s…

Cited by 614SourcePDFScholar
2018

Optimizing Simulations with Noise-Tolerant Structured Exploration

ICRA 2018poster

We propose a simple drop-in noise-tolerant replacement for the standard finite difference procedure used ubiquitously in blackbox optimization. In our approach, parameter perturbation directions are defined by a family of structured orthogonal matrices. We show that at the small cost of computing a…

Cited by 18SourceScholar
2018

Policies Modulating Trajectory Generators

CoRL 2018

We propose an architecture for learning complex controllable behaviors by having simple Policies Modulate Trajectory Generators (PMTG), a powerful combination that can provide both memory and prior knowledge to the controller. The result is a flexible architecture that is applicable to a class of pr

Cited by 0SourcePDFScholar
2018

Sim-to-Real: Learning Agile Locomotion For Quadruped Robots

RSS 2018poster

Designing agile locomotion for quadruped robots often requires extensive expertise and tedious manual tuning. In this paper, we present a system to automate this process by leveraging deep reinforcement learning techniques. Our system can learn quadruped locomotion from scratch using simple reward s…

Cited by 992SourcePDFScholar