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Fuzheng Yang

11 accepted papers

2025

Colored Point Cloud-based Mesh Registration for Enhancing Inter-frame Coding of Texture Video in V-DMC

ICASSP 2025accepted

The Moving Picture Experts Group (MPEG) is developing a new standard, i.e., Video-based Dynamic Mesh Coding (V-DMC), for dynamic meshes with time-varying topology. The time-varying topology and attributes challenge the V-DMC encoder in exploiting temporal correlations for redundancy minimization. Cu…

Cited by 0SourceScholar
2025

Inter-Frame Skip Coding Mode For Point Cloud Geometry Compression in Solid G-PCC

ICASSP 2025accepted

The rapid advancement of 3D sensing and rendering technologies has expanded the use of point clouds across various fields. To address the challenge of managing large point clouds, Point Cloud Compression (PCC) has gained significant research interest in recent years. The Moving Picture Experts Group…

Cited by 0SourceScholar
2025

Standardization Status of MPEG Video-based Dynamic Mesh Coding (V-DMC)

ICASSP 2025accepted

3D dynamic meshes are extensively utilized to represent immersive 3D content. The need to transmit a vast quantity of these captured dynamic meshes over networks has created a significant demand for efficient dynamic mesh compression techniques. In response to this critical requirement, the Moving P…

Cited by 0SourceScholar
2025

Subjective Fidelity Assessment of Audio- and Video-Driven Talking Head Generation Methods

ICASSP 2025accepted

Audio- and Video-Driven Talking Head Generation methods have attracted considerable research interest due to recent advances in Artificial Intelligence Generated Content (AIGC) technologies. In such approaches, a single image is artificially animated by leveraging audio and/or motion features extrac…

Cited by 0SourceScholar
2024

Adaptive Chroma Block Vector Derivation from Luma for Screen Content Coding

ICASSP 2024accepted

Intra Block Copy (IBC) and Intra Template Matching Prediction (IntraTMP) are two efficient algorithms to sufficiently exploit the correlation in the same picture. Block Vector (BV) is used to represent the displacement between the current block and its reference within the same picture. The BV infor…

Cited by 0SourceScholar
2023

Semantic Preprocessor for Image Compression for Machines

ICASSP 2023accepted

Visual content is being increasingly transmitted and consumed by machines rather than humans to perform automated content analysis tasks. In this paper, we propose an image preprocessor that optimizes the input image for machine consumption prior to encoding by an off-the-shelf codec designed for hu…

Cited by 0SourceScholar
2022

DCNGAN: A Deformable Convolution-Based GAN with QP Adaptation for Perceptual Quality Enhancement of Compressed Video

ICASSP 2022accepted

In this paper, we propose a deformable convolution-based generative adversarial network (DCNGAN) for perceptual quality enhancement of compressed videos. DCNGAN is also adaptive to the quantization parameters (QPs). Compared with optical flows, deformable convolutions are more effective and efficien…

Cited by 0SourceScholar
2022

Unified Matrix Coding for NN Originated MIP in H.266/VVC

ICASSP 2022accepted

Matrix-based Intra Prediction (MIP) is an effective coding algorithm in H.266/Versatile Video Coding (VVC) which is originated by Neural Networks (NN). With the requirement of low complexity, MIP is conducted by a matrix-vector multiplication. To handle with the diversity of video content, 30 matric…

Cited by 0SourceScholar
2019

The Effect of Spatio-temporal Inconsistency on the Subjective Quality Evaluation of Omnidirectional Videos

ICASSP 2019accepted

With the development of immersive media technologies, omnidirectional video services have been launched in many fields. Conducting subjective quality evaluation research becomes a crucial step to benchmark and ensure the quality of omnidirectional video services. As omnidirectional videos record sph…

Cited by 0SourceScholar
2019

The Impact of Stalling on the Perceptual Quality of HTTP-based Omnidirectional Video Streaming

ICASSP 2019accepted

Recent years have witnessed increasing advances in immersive media technologies. Omnidirectional videos, which record a 360-degree spherical visual scene, have gained popularity at an accelerated speed. However, streaming this visual media is extremely bandwidth demanding when compared to traditiona…

Cited by 5SourceScholar