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Jiamin Xu

4 accepted papers

2026

TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization

ICML 2026poster

Consumer-level applications require fast optimization of 3D Gaussian Splatting (3DGS) with high-fidelity novel view rendering. However, existing 3DGS acceleration approaches still incur substantial computation on redundant pixels while sacrificing fine details. In this paper, we present TurboGS, an …

Cited by 0SourceScholar
2025

Detail-Preserving Latent Diffusion for Stable Shadow Removal

CVPR 2025poster

Achieving high-quality shadow removal with strong generalizability is challenging in scenes with complex global illumination. Due to the limited diversity in shadow removal datasets, current methods are prone to overfitting training data, often leading to reduced performance on unseen cases. To addr…

Cited by 0SourcePDFScholar
2025

OmniSR: Shadow Removal Under Direct and Indirect Lighting

AAAI 2025technical

Shadows can originate from occlusions in both direct and indirect illumination. Although most current shadow removal research focuses on shadows caused by direct illumination, shadows from indirect illumination are often just as pervasive, particularly in indoor scenes. A significant challenge in re…