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Jorg Stuckler

6 accepted papers

2020

Where Does It End? - Reasoning About Hidden Surfaces by Object Intersection Constraints

CVPR 2020poster

Dynamic scene understanding is an essential capability in robotics and VR/AR. In this paper we propose Co-Section, an optimization-based approach to 3D dynamic scene reconstruction, which infers hidden shape information from intersection constraints. An object-level dynamic SLAM frontend detects, se…

Cited by 4PDFcodeScholar
2018

Deep Virtual Stereo Odometry: Leveraging Deep Depth Prediction for Monocular Direct Sparse Odometry

ECCV 2018poster

Monocular visual odometry approaches that purely rely on geometric cues are prone to scale drift and require sufficient motion parallax in successive frames for motion estimation and 3D reconstruction. In this paper, we propose to leverage deep monocular depth prediction to overcome limitations of g…

Cited by 427SourcePDFScholar
2018

Direct Sparse Odometry With Rolling Shutter

ECCV 2018poster

Neglecting the effects of rolling-shutter cameras for visual odometry (VO) severely degrades accuracy and robustness. In this paper, we propose a novel direct monocular VO method that incorporates a rolling-shutter model. Our approach extends direct sparse odometry which performs direct bundle adjus…

Cited by 56SourcePDFScholar
2015

Dense Continuous-Time Tracking and Mapping With Rolling Shutter RGB-D Cameras

ICCV 2015poster

We propose a dense continuous-time tracking and mapping method for RGB-D cameras. We parametrize the camera trajectory using continuous B-splines and optimize the trajectory through dense, direct image alignment. Our method also directly models rolling shutter in both RGB and depth images within the…

Cited by 107PDFScholar