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Lukas Schäfer

5 accepted papers

2026

When does predictive inverse dynamics outperform behavior cloning?

ICML 2026poster

Behavior cloning (BC) is a practical offline imitation learning method, but it often fails when expert demonstrations are limited. Recent works have introduced a class of architectures named predictive inverse dynamics models (PIDM) that combine a future state predictor with an inverse dynamics mode…

Cited by 0SourceScholar
2024

Scalable Multi-Agent Reinforcement Learning for Warehouse Logistics with Robotic and Human Co-Workers

IROS 2024poster

We consider a warehouse in which dozens of mobile robots and human pickers work together to collect and deliver items within the warehouse. The fundamental problem we tackle, called the order-picking problem, is how these worker agents must coordinate their movement and actions in the warehouse to m…

Cited by 29SourcecodeScholar
2022

Robust On-Policy Sampling for Data-Efficient Policy Evaluation in Reinforcement Learning

NeurIPS 2022accept

Reinforcement learning (RL) algorithms are often categorized as either on-policy or off-policy depending on whether they use data from a target policy of interest or from a different behavior policy. In this paper, we study a subtle distinction between on-policy data and on-policy sampling in the c…

2021

Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks

NeurIPS 2021poster

Multi-agent deep reinforcement learning (MARL) suffers from a lack of commonly-used evaluation tasks and criteria, making comparisons between approaches difficult. In this work, we provide a systematic evaluation and comparison of three different classes of MARL algorithms (independent learning, cen…

Cited by 320SourceScholar
2020

Shared Experience Actor-Critic for Multi-Agent Reinforcement Learning

NeurIPS 2020poster

Exploration in multi-agent reinforcement learning is a challenging problem, especially in environments with sparse rewards. We propose a general method for efficient exploration by sharing experience amongst agents. Our proposed algorithm, called shared Experience Actor-Critic(SEAC), applies experi…