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Minglin Chen

3 accepted papers

2025

DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering

CVPR 2025poster

Although 3D Gaussian Splatting (3DGS) has demonstrated promising results in novel view synthesis, its performance degrades dramatically with sparse inputs and generates undesirable artifacts. As the number of training views decreases, the novel view synthesis task degrades to a highly under-determin…

Cited by 0SourcePDFScholar
2025

Graph2Scene: Versatile 3D Indoor Scene Generation with Interaction-aware Scene Graph

IROS 2025

Embodied artificial intelligence requires a wide variety of large-scale simulated environments for development. Previous scene reconstruction approaches based on multiview images can produce high-fidelity 3D scenes but lack diversity. In contrast, existing prompt-based scene generation approaches ca

Cited by 0SourceScholar
2024

Distractor-Free Novel View Synthesis via Exploiting Memorization Effect in Optimization

ECCV 2024poster

"Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have greatly advanced novel view synthesis, which is capable of photo-realistic rendering. However, these methods require the foundational assumption of the static scene (, consistent lighting condition and persistent object positions),…