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Nadine Bertsch

2 accepted papers

2026

EgoPoseFormer v2: Accurate Egocentric Human Motion Estimation for AR/VR

CVPR 2026

Egocentric 3D human motion estimation is essential for AR/VR experiences, yet remains challenging due to limited body coverage from the egocentric viewpoint, frequent occlusions, and scarce labeled data. We present EgoPoseFormer v2, a method that addresses these challenges through two key contributi

Cited by 0SourceScholar
2025

From Sparse Signal to Smooth Motion: Real-Time Motion Generation with Rolling Prediction Models

CVPR 2025poster

In extended reality (XR), generating full-body motion of the users is important to understand their actions, drive their virtual avatars for social interaction, and convey a realistic sense of presence. While prior works focused on spatially sparse and always-on input signals from motion controllers…

Cited by 0SourcePDFScholar