Nearly Tight Bounds for Exploration in Streaming Multi-Armed Bandits with Known Optimality Gap
We investigate the sample-memory-pass trade-offs for pure exploration in multi-pass streaming multi-armed bandits (MABs) with the *a priori* knowledge of the optimality gap ?_[2]. Here, and throughout, the optimality gap ?_[i] is defined as the mean reward gap between the best and the i-th best arms…