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Peiyu Xu

1 accepted papers

2026

Stochastic Ray Tracing for the Reconstruction of 3D Gaussian Splatting

CVPR 2026

Ray-tracing-based 3D Gaussian splatting (3DGS) enjoys the generality of supporting non-pinhole camera models and relightable formulations. However, they are usually lacking in performance, partially due to the need for depth-based sorting of all intersecting Gaussians along the traced rays.In this p

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