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Qiaomin Xie

23 accepted papers

2025

Coupling-based Convergence Diagnostic and Stepsize Scheme for Stochastic Gradient Descent

AAAI 2025technical

The convergence behavior of Stochastic Gradient Descent (SGD) crucially depends on the stepsize configuration. When using a constant stepsize, the SGD iterates form a Markov chain, enjoying fast convergence during the initial transient phase. However, when reaching stationarity, the iterates oscilla…

2025

Stable Offline Value Function Learning with Bisimulation-based Representations

ICML 2025poster

In reinforcement learning, offline value function learning is the procedure of using an offline dataset to estimate the expected discounted return from each state when taking actions according to a fixed target policy. The stability of this procedure, i.e., whether it converges to its fixed-point, c…

Cited by 0SourcePDFScholar
2025

Two-Timescale Linear Stochastic Approximation: Constant Stepsizes Go a Long Way

AISTATS 2025poster

Previous studies on two-timescale stochastic approximation (SA) mainly focused on bounding mean-squared errors under diminishing stepsize schemes. In this work, we investigate {\it constant} stpesize schemes through the lens of Markov processes, proving that the iterates of both timescales converge…

Cited by 0SourceScholar
2024

Effectiveness of Constant Stepsize in Markovian LSA and Statistical Inference

AAAI 2024technical

In this paper, we study the effectiveness of using a constant stepsize in statistical inference via linear stochastic approximation (LSA) algorithms with Markovian data. After establishing a Central Limit Theorem (CLT), we outline an inference procedure that uses averaged LSA iterates to construct c…

Cited by 3SourcePDFScholar
2024

Exact Policy Recovery in Offline RL with Both Heavy-Tailed Rewards and Data Corruption

AAAI 2024technical

We study offline reinforcement learning (RL) with heavy-tailed reward distribution and data corruption: (i) Moving beyond subGaussian reward distribution, we allow the rewards to have infinite variances; (ii) We allow corruptions where an attacker can arbitrarily modify a small fraction of the rewar…

Cited by 2SourcePDFScholar
2024

Learning to Stabilize Online Reinforcement Learning in Unbounded State Spaces

ICML 2024poster

In many reinforcement learning (RL) applications, we want policies that reach desired states and then keep the controlled system within an acceptable region around the desired states over an indefinite period of time. This latter objective is called *stability* and is especially important when the s…

2024

Minimally Modifying a Markov Game to Achieve Any Nash Equilibrium and Value

ICML 2024poster

We study the game modification problem, where a benevolent game designer or a malevolent adversary modifies the reward function of a zero-sum Markov game so that a target deterministic or stochastic policy profile becomes the unique Markov perfect Nash equilibrium and has a value within a target ran…

2024

Optimal Attack and Defense for Reinforcement Learning

AAAI 2024technical

To ensure the usefulness of Reinforcement Learning (RL) in real systems, it is crucial to ensure they are robust to noise and adversarial attacks. In adversarial RL, an external attacker has the power to manipulate the victim agent's interaction with the environment. We study the full class of onlin…

2024

Roping in Uncertainty: Robustness and Regularization in Markov Games

ICML 2024poster

We study robust Markov games (RMG) with $s$-rectangular uncertainty. We show a general equivalence between computing a robust Nash equilibrium (RNE) of a $s$-rectangular RMG and computing a Nash equilibrium (NE) of an appropriately constructed regularized MG. The equivalence result yields a planning…

Cited by 3SourcePDFScholar
2024

SPEED: Experimental Design for Policy Evaluation in Linear Heteroscedastic Bandits

AISTATS 2024poster

In this paper, we study the problem of optimal data collection for policy evaluation in linear bandits. In policy evaluation, we are given a \textit{target} policy and asked to estimate the expected reward it will obtain when executed in a multi-armed bandit environment. Our work is the first work t…

Cited by 7SourcePDFScholar
2024

Stochastic Methods in Variational Inequalities: Ergodicity, Bias and Refinements

AISTATS 2024poster

For min-max optimization and variational inequalities problems (VIPs), Stochastic Extragradient (SEG) and Stochastic Gradient Descent Ascent (SGDA) have emerged as preeminent algorithms. Constant step-size versions of SEG/SGDA have gained popularity due to several appealing benefits, but their conve…

Cited by 5SourcePDFScholar
2024

The Collusion of Memory and Nonlinearity in Stochastic Approximation With Constant Stepsize

NeurIPS 2024spotlight

In this work, we investigate stochastic approximation (SA) with Markovian data and nonlinear updates under constant stepsize $\alpha>0$. Existing work has primarily focused on either i.i.d. data or linear update rules. We take a new perspective and carefully examine the simultaneous presence of Mark…

Cited by 4SourcePDFScholar
2023

Multi-task Representation Learning for Pure Exploration in Bilinear Bandits

NeurIPS 2023poster

We study multi-task representation learning for the problem of pure exploration in bilinear bandits. In bilinear bandits, an action takes the form of a pair of arms from two different entity types and the reward is a bilinear function of the known feature vectors of the arms. In the \textit{multi-ta…

Cited by 7SourcePDFScholar
2023

Restless Bandits with Average Reward: Breaking the Uniform Global Attractor Assumption

NeurIPS 2023spotlight

We study the infinite-horizon restless bandit problem with the average reward criterion, in both discrete-time and continuous-time settings. A fundamental goal is to efficiently compute policies that achieve a diminishing optimality gap as the number of arms, $N$, grows large. Existing results on a…

2023

Reward Poisoning Attacks on Offline Multi-Agent Reinforcement Learning

AAAI 2023technical

In offline multi-agent reinforcement learning (MARL), agents estimate policies from a given dataset. We study reward-poisoning attacks in this setting where an exogenous attacker modifies the rewards in the dataset before the agents see the dataset. The attacker wants to guide each agent into a nefa…

Cited by 29SourcePDFScholar
2021

Learning While Playing in Mean-Field Games: Convergence and Optimality

ICML 2021spotlight

We study reinforcement learning in mean-field games. To achieve the Nash equilibrium, which consists of a policy and a mean-field state, existing algorithms require obtaining the optimal policy while fixing any mean-field state. In practice, however, the policy and the mean-field state evolve simult…

Cited by 53SourcePDFScholar
2020

Dynamic Regret of Policy Optimization in Non-Stationary Environments

NeurIPS 2020poster

We consider reinforcement learning (RL) in episodic MDPs with adversarial full-information reward feedback and unknown fixed transition kernels. We propose two model-free policy optimization algorithms, POWER and POWER++, and establish guarantees for their dynamic regret. Compared with the c…

Cited by 63SourcePDFScholar
2020

POLY-HOOT: Monte-Carlo Planning in Continuous Space MDPs with Non-Asymptotic Analysis

NeurIPS 2020poster

Monte-Carlo planning, as exemplified by Monte-Carlo Tree Search (MCTS), has demonstrated remarkable performance in applications with finite spaces. In this paper, we consider Monte-Carlo planning in an environment with continuous state-action spaces, a much less understood problem with important app…

Cited by 24SourcePDFScholar
2020

Risk-Sensitive Reinforcement Learning: Near-Optimal Risk-Sample Tradeoff in Regret

NeurIPS 2020spotlight

We study risk-sensitive reinforcement learning in episodic Markov decision processes with unknown transition kernels, where the goal is to optimize the total reward under the risk measure of exponential utility. We propose two provably efficient model-free algorithms, Risk-Sensitive Value Iteration…

Cited by 84SourcePDFScholar