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Reid McIlroy-Young

4 accepted papers

2024

Designing Skill-Compatible AI: Methodologies and Frameworks in Chess

ICLR 2024poster

Powerful artificial intelligence systems are often used in settings where they must interact with agents that are computationally much weaker, for example when they work alongside humans or operate in complex environments where some tasks are handled by algorithms, heuristics, or other entities of v…

2024

Maia-2: A Unified Model for Human-AI Alignment in Chess

NeurIPS 2024poster

There are an increasing number of domains in which artificial intelligence (AI) systems both surpass human ability and accurately model human behavior. This introduces the possibility of algorithmically-informed teaching in these domains through more relatable AI partners and deeper insights into hu…

2024

Order-Independence Without Fine Tuning

NeurIPS 2024poster

The development of generative language models that can create long and coherent textual outputs via autoregression has lead to a proliferation of uses and a corresponding sweep of analyses as researches work to determine the limitations of this new paradigm. Unlike humans, these '*Large Language Mod…

2021

Detecting Individual Decision-Making Style: Exploring Behavioral Stylometry in Chess

NeurIPS 2021poster

The advent of machine learning models that surpass human decision-making ability in complex domains has initiated a movement towards building AI systems that interact with humans. Many building blocks are essential for this activity, with a central one being the algorithmic characterization of human…