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Ruining Li

5 accepted papers

2026

Particulate: Feed-Forward 3D Object Articulation

CVPR 2026

We introduce Particulate, a feed-forward model that, given a 3D mesh of an object, infers its articulations, including its 3D parts, their kinematic structure, and the motion constraints. The model is based on a transformer network, the Part Articulation Transformer, which predicts all these paramet

Cited by 0SourcecodeScholar
2025

DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness

ICCV 2025poster

Most 3D object generators prioritize aesthetic quality, often neglecting the physical constraints necessary for practical applications. One such constraint is that a 3D object should be self-supporting, i.e., remain balanced under gravity. Previous approaches to generating stable 3D objects relied o…

2025

Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics

ICCV 2025poster

We introduce Puppet-Master, an interactive video generator that captures the internal, part-level motion of objects, serving as a proxy for modeling object dynamics universally. Given an image of an object and a set of "drags" specifying the trajectory of a few points on the object, the model synthe…

Cited by 0SourcePDFScholar
2024

Learning the 3D Fauna of the Web

CVPR 2024poster

Learning 3D models of all animals in nature requires massively scaling up existing solutions. With this ultimate goal in mind we develop 3D-Fauna an approach that learns a pan-category deformable 3D animal model for more than 100 animal species jointly. One crucial bottleneck of modeling animals is…

Cited by 19SourcePDFScholar
2023

MagicPony: Learning Articulated 3D Animals in the Wild

CVPR 2023poster

We consider the problem of predicting the 3D shape, articulation, viewpoint, texture, and lighting of an articulated animal like a horse given a single test image as input. We present a new method, dubbed MagicPony, that learns this predictor purely from in-the-wild single-view images of the object…