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Sihan Zeng

9 accepted papers

2025

Approximate Equivariance in Reinforcement Learning

AISTATS 2025poster

Equivariant neural networks have shown great success in reinforcement learning, improving sample efficiency and generalization when there is symmetry in the task. However, in many problems, only approximate symmetry is present, which makes imposing exact symmetry inappropriate. Recently, approximate…

Cited by 0SourcecodeScholar
2025

Learning in Herding Mean Field Games: Single-Loop Algorithm with Finite-Time Convergence Analysis

AISTATS 2025poster

We consider discrete-time stationary mean field games (MFG) with unknown dynamics and design algorithms for finding the equilibrium with finite-time complexity guarantees. Prior solutions to the problem assume either the contraction of a mean field optimality-consistency operator or strict weak mono…

Cited by 0SourceScholar
2025

Learning in Stackelberg Mean Field Games: A Non-Asymptotic Analysis

NeurIPS 2025poster

We study policy optimization in Stackelberg mean field games (MFGs), a hierarchical framework for modeling the strategic interaction between a single leader and an infinitely large population of homogeneous followers. The objective can be formulated as a structured bi-level optimization problem, in…

Cited by 0SourceScholar
2023

Connected Superlevel Set in (Deep) Reinforcement Learning and its Application to Minimax Theorems

NeurIPS 2023poster

The aim of this paper is to improve the understanding of the optimization landscape for policy optimization problems in reinforcement learning. Specifically, we show that the superlevel set of the objective function with respect to the policy parameter is always a connected set both in the tabular s…

Cited by 5SourcePDFScholar
2022

Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games

NeurIPS 2022accept

We study the problem of finding the Nash equilibrium in a two-player zero-sum Markov game. Due to its formulation as a minimax optimization program, a natural approach to solve the problem is to perform gradient descent/ascent with respect to each player in an alternating fashion. However, due to th…

Cited by 23SourcePDFScholar
2021

A decentralized policy gradient approach to multi-task reinforcement learning

UAI 2021poster

We develop a mathematical framework for solving multi-task reinforcement learning (MTRL) problems based on a type of policy gradient method. The goal in MTRL is to learn a common policy that operates effectively in different environments; these environments have similar (or overlapping) state spaces…

Cited by 51SourcePDFScholar
2019

Fast Compressive Sensing Recovery Using Generative Models with Structured Latent Variables

ICASSP 2019accepted

Deep learning models have significantly improved the visual quality and accuracy on compressive sensing recovery. In this paper, we propose an algorithm for signal reconstruction from compressed measurements with image priors captured by a generative model. We search and constrain on latent variable…

Cited by 0SourceScholar