F.A.C.U.L.: Language-Based Interaction with AI Companions in Gaming
In cooperative video games, traditional AI companions are deployed to assist players, who control them using hotkeys or command wheels to issue predefined commands such as
3 accepted papers
In cooperative video games, traditional AI companions are deployed to assist players, who control them using hotkeys or command wheels to issue predefined commands such as
Using parts of existing models to rebuild new models, commonly termed as example-based modeling, is a classical methodology in the realm of computer graphics. Previous works mostly focus on shape composition, making them very hard to use for realistic composition of 3D objects captured from real-wor…
Face alignment is a critical and difficult task for many facial analysis applications. Existing VFA methods frequently ignore the consistency of facial geometries and textures across video sequences, limiting their ability to handle accurate and stable face alignment. This paper describes a robust a…