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Stefan Weinzierl

2 accepted papers

2025

Ambisonics Binaural Rendering via Masked Magnitude Least Squares

ICASSP 2025accepted

Ambisonics rendering has become an integral part of 3D audio for headphones. It works well with existing recording hardware, the processing cost is mostly independent of the number of sound sources, and it elegantly allows for rotating the scene and listener. One challenge in Ambisonics headphone re…

Cited by 0SourceScholar
2018

Perceptually Motivated Analysis of Numerically Simulated Head-Related Transfer Functions Generated By Various 3D Surface Scanning Systems

ICASSP 2018accepted

Numerical simulations offer a feasible alternative to the direct acoustic measurement of individual head-related transfer functions (HRTFs). For the acquisition of high quality 3D surface scans, as required for these simulations, several approaches exist. In this paper, we systematically analyze the…

Cited by 0SourceScholar