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Su Sun

4 accepted papers

2026

Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model Animation

CVPR 2026

Generating dynamic 4D objects from sparse inputs is difficult because it demands joint preservation of appearance and motion coherence across views and time while suppressing artifacts and temporal drift. We hypothesize that the view discrepancy arises from supervision limited to pixel- or latent-sp

Cited by 0SourceScholar
2025

SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Driving

CVPR 2025highlight

Most existing Dynamic Gaussian Splatting methods for complex dynamic urban scenarios rely on accurate object-level supervision from expensive manual labeling, limiting their scalability in real-world applications. In this paper, we introduce SplatFlow, a Self-Supervised Dynamic Gaussian Splatting wi…

Cited by 0SourcePDFScholar
2024

Behind the Veil: Enhanced Indoor 3D Scene Reconstruction with Occluded Surfaces Completion

CVPR 2024poster

In this paper we present a novel indoor 3D reconstruction method with occluded surface completion given a sequence of depth readings. Prior state-of-the-art (SOTA) methods only focus on the reconstruction of the visible areas in a scene neglecting the invisible areas due to the occlusions e.g. the c…

Cited by 1SourcePDFScholar
2024

TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving

ECCV 2024poster

"Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with camera data. In this paper, we design a novel tightly couple…