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Taesoo Kwon

3 accepted papers

2026

SyncMos: Scalable Motion Synchronisation for Multi-Agent Scene Interaction

CVPR 2026

Text-guided motion generation in 3D scenes has advanced the synthesis of human-scene interactions, contributing to embodied AI, scene understanding, and virtual agent simulation. While recent studies have begun exploring multi-agent scenarios, achieving temporally synchronised interactions among mul

Cited by 0SourceScholar
2018

Modeling Social Interaction Based on Joint Motion Significance

IROS 2018poster

In this paper, we propose a method to model social interaction between a human and a virtual avatar. To this end, two human performers fist perform social interactions according to the Learning from Demonstration paradigm. Then, the relative relevance of all joints of both performers should be reaso…

Cited by 0SourceScholar
2016

Real-time grasp planning based on motion field graph for human-robot cooperation

IROS 2016poster

We present a real-time framework for planning natural and smooth grasping motions in an online manner based on the interaction with human. The proposed framework is able to change its grasp strategies agilely according to the interaction with human. Given human demonstrations, we develop a motion fi…

Cited by 5SourceScholar