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Wesley A Suttle

7 accepted papers

2026

Direct Preference Optimization for Primitive-Enabled Hierarchical RL: A Bilevel Approach

ICLR 2026poster

Hierarchical reinforcement learning (HRL) enables agents to solve complex, long-horizon tasks by decomposing them into manageable sub-tasks. However, HRL methods face two fundamental challenges: (i) non-stationarity caused by the evolving lower-level policy during training, which destabilizes higher…

Cited by 0SourceScholar
2025

Behavioral Entropy-Guided Dataset Generation for Offline Reinforcement Learning

ICLR 2025poster

Entropy-based objectives are widely used to perform state space exploration in reinforcement learning (RL) and dataset generation for offline RL. Behavioral entropy (BE), a rigorous generalization of classical entropies that incorporates cognitive and perceptual biases of agents, was recently propos…

Cited by 0SourcePDFScholar
2025

Confidence-Controlled Exploration: Efficient Sparse-Reward Policy Learning for Robot Navigation

IROS 2025

Reinforcement learning (RL) is a promising approach for robotic navigation, allowing robots to learn through trial and error. However, real-world robotic tasks often suffer from sparse rewards, leading to inefficient exploration and suboptimal policies due to sample inefficiency of RL. In this work,

Cited by 4SourceScholar
2025

Globally Optimal Policy Gradient Algorithms for Reinforcement Learning with PID Control Policies

NeurIPS 2025poster

We develop policy gradient algorithms with global optimality and convergence guarantees for reinforcement learning (RL) with proportional-integral-derivative (PID) parameterized control policies. RL enables learning control policies through direct interaction with a system, without explicit model kn…

Cited by 0SourceScholar
2024

LANCAR: Leveraging Language for Context-Aware Robot Locomotion in Unstructured Environments

IROS 2024poster

Navigating robots through unstructured terrains is challenging, primarily due to the dynamic environmental changes. While humans adeptly navigate such terrains by using context from their observations, creating a similar context-aware navigation system for robots is difficult. The essence of the iss…

Cited by 11SourceScholar
2024

PIPER: Primitive-Informed Preference-based Hierarchical Reinforcement Learning via Hindsight Relabeling

ICML 2024poster

In this work, we introduce PIPER: Primitive-Informed Preference-based Hierarchical reinforcement learning via Hindsight Relabeling, a novel approach that leverages preference-based learning to learn a reward model, and subsequently uses this reward model to relabel higher-level replay buffers. Since…

2024

Towards Global Optimality for Practical Average Reward Reinforcement Learning without Mixing Time Oracles

ICML 2024poster

In the context of average-reward reinforcement learning, the requirement for oracle knowledge of the mixing time, a measure of the duration a Markov chain under a fixed policy needs to achieve its stationary distribution, poses a significant challenge for the global convergence of policy gradient me…

Cited by 2SourcePDFScholar