← Search

Yifei Zhu

6 accepted papers

2025

Comparing Comparisons: Informative and Easy Human Feedback with Distinguishability Queries

ICML 2025poster

Learning human objectives from preference feedback has significantly advanced reinforcement learning (RL) in domains where objectives are hard to formalize. However, traditional methods based on pairwise trajectory comparisons face notable challenges, including the difficulty in comparing trajector…

Cited by 1SourcePDFScholar
2025

DUO: Diverse, Uncertain, On-Policy Query Generation and Selection for Reinforcement Learning from Human Feedback

AAAI 2025technical

Defining a reward function is usually a challenging but critical task for the system designer in reinforcement learning, especially when specifying complex behaviors. Reinforcement learning from human feedback (RLHF) emerges as a promising approach to circumvent this. In RLHF, the agent typically le…

Cited by 0SourcePDFScholar
2025

Reinforcement Learning from Imperfect Corrective Actions and Proxy Rewards

ICLR 2025poster

In practice, reinforcement learning (RL) agents are often trained with a possibly imperfect proxy reward function, which may lead to a human-agent alignment issue (i.e., the learned policy either converges to non-optimal performance with low cumulative rewards, or achieves high cumulative rewards bu…

Cited by 1SourcePDFScholar
2025

That's Iconic! Designing Augmented Reality Iconic Gestures To Enhance Multi-modal Communication For Morphologically Limited Robots

IROS 2025

Robots that use gestures in conjunction with speech can achieve more effective and natural communication with human teammates, however, not all robots have capable and dexterous arms. Augmented Reality technology has effectively enabled deictic gestures for morphologically limited robots in prior wo

Cited by 0SourceScholar
2022

Mixed-Precision Neural Network Quantization via Learned Layer-Wise Importance

ECCV 2022poster

"The exponentially large discrete search space in mixed-precision quantization (MPQ) makes it hard to determine the optimal bit-width for each layer. Previous works usually resort to iterative search methods on the training set, which consume hundreds or even thousands of GPU-hours. In this study, w…