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Yu Deng

26 accepted papers

2026

From Human Videos to Robot Manipulation: A Survey on Action-Relevant Representation Transfer for Scalable Vision-Language-Action Learning

IJCAI 2026

Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision–Language–Action (VLA) models. However, most existing approaches rely on large collections of robot demonstrations, which are costly to obtain and tightly coupled to specific embodiments. Human vide

Cited by 0Scholar
2026

HiSpatial: Taming Hierarchical 3D Spatial Understanding in Vision-Language Models

CVPR 2026

Achieving human-like spatial intelligence for vision-language models (VLMs) requires inferring 3D structures from 2D observations, recognizing object properties and relations in 3D space, and performing high-level spatial reasoning. In this paper, we propose a principled hierarchical framework that

Cited by 0SourcecodeScholar
2026

Native and Compact Structured Latents for 3D Generation

CVPR 2026

Recent advancements in 3D generative modeling have significantly improved the generation realism, yet the field is still hampered by existing representations, which struggle to capture assets with complex topologies and detailed appearance. This paper present an approach for learning a structured la

Cited by 0SourcecodeScholar
2026

Real-Time Generation of Streamable Talking Portrait Video with Reference-Guided Deep Compression VAEs

CVPR 2026

Video diffusion models have significantly advanced portrait video generation, yet their high computational demands limit their use in interactive applications. This work presents a framework for streamable talking portrait video generation conditioned on speech audio and reference images. Designed m

Cited by 0SourceScholar
2026

STORM: Segment, Track, and Object Re-Localization from a Single Image

ICML 2026poster

Accurate 6D pose estimation and tracking are core capabilities for physical AI systems, yet real-world deployment remains brittle and labor-intensive. Many pipelines rely on CAD models, manual masking, or per-object adaptation, and still fail under occlusion or fast motion without a principled way t…

Cited by 0SourceScholar
2026

Scalable Vision-Language-Action Model Pretraining for Robotic Dexterous Manipulation with Real-Life Human Activity Videos

ICRA 2026poster

This paper presents an approach for pretraining robotic manipulation Vision-Language-Action (VLA) models using a large corpus of unscripted real-life video recordings of human hand activities. Treating human hand as dexterous robot end-effector, we show that "in-the-wild" egocentric human videos wit…

Cited by 0Scholar
2026

Seeing Across Views: Benchmarking Spatial Reasoning of Vision-Language Models in Robotic Scenes

ICLR 2026poster

Vision-language models (VLMs) are essential to Embodied AI, enabling robots to perceive, reason, and act in complex environments. They also serve as the foundation for the recent Vision-Language-Action (VLA) models. Yet, most evaluations of VLMs focus on single-view settings, leaving their ability t…

Cited by 0SourcecodeScholar
2025

ITBench: Evaluating AI Agents across Diverse Real-World IT Automation Tasks

ICML 2025oral

Realizing the vision of using AI agents to automate critical IT tasks depends on the ability to measure and understand effectiveness of proposed solutions. We introduce ITBench, a framework that offers a systematic methodology for benchmarking AI agents to address real-world IT automation tasks. Our…

2025

MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Details

NeurIPS 2025poster

We propose MoGe-2, an advanced open-domain geometry estimation model that recovers a metric-scale 3D point map of a scene from a single image. Our method builds upon the recent monocular geometry estimation approach, MoGe, which predicts affine-invariant point maps with unknown scales. We explore ef…

Cited by 0SourceScholar
2025

MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision

CVPR 2025poster

We present MoGe, a powerful model for recovering 3D geometry from monocular open-domain images. Given a single image, our model directly predicts a 3D point map of the captured scene with an affine-invariant representation, which is agnostic to true global scale and shift. This new representation pr…

Cited by 25SourcePDFScholar
2025

STRATUS: A Multi-agent System for Autonomous Reliability Engineering of Modern Clouds

NeurIPS 2025poster

In cloud-scale systems, failures are the norm. A distributed computing cluster exhibits hundreds of machine failures and thousands of disk failures; software bugs and misconfigurations are reported to be more frequent. The demand for autonomous, AI-driven reliability engineering continues to grow, a…

Cited by 0SourceScholar
2025

Structured 3D Latents for Scalable and Versatile 3D Generation

CVPR 2025highlight

We introduce a novel 3D generation method for versatile and high-quality 3D asset creation.The cornerstone is a unified Structured LATent (SLAT) representation which allows decoding to different output formats, such as Radiance Fields, 3D Gaussians, and meshes. This is achieved by integrating a spar…

2025

VASA-3D: Lifelike Audio-Driven Gaussian Head Avatars from a Single Image

NeurIPS 2025poster

We propose VASA-3D, an audio-driven, single-shot 3D head avatar generator. This research tackles two major challenges: capturing the subtle expression details present in real human faces, and reconstructing an intricate 3D head avatar from a single portrait image. To accurately model expression deta…

Cited by 0SourceScholar
2024

Optimizing IT FinOps and Sustainability through Unsupervised Workload Characterization

AAAI 2024technical

The widespread adoption of public and hybrid clouds, along with elastic resources and various automation tools for dynamic deployment, has accelerated the rapid provisioning of compute resources as needed. Despite these advancements, numerous resources persist unnecessarily due to factors such as po…

Cited by 2SourcePDFScholar
2024

Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Data

CVPR 2024poster

Existing one-shot 4D head synthesis methods usually learn from monocular videos with the aid of 3DMM reconstruction yet the latter is evenly challenging which restricts them from reasonable 4D head synthesis. We present a method to learn one-shot 4D head synthesis via large-scale synthetic data. The…

Cited by 19SourcePDFScholar
2024

Seed-Guided Fine-Grained Entity Typing in Science and Engineering Domains

AAAI 2024technical

Accurately typing entity mentions from text segments is a fundamental task for various natural language processing applications. Many previous approaches rely on massive human-annotated data to perform entity typing. Nevertheless, collecting such data in highly specialized science and engineering do…

2023

GRAM-HD: 3D-Consistent Image Generation at High Resolution with Generative Radiance Manifolds

ICCV 2023poster

Recent works have shown that 3D-aware GANs trained on unstructured single image collections can generate multiview images of novel instances. The key underpinnings to achieve this are a 3D radiance field generator and a volume rendering process. However, existing methods either cannot generate high-…

Cited by 81PDFScholar
2023

Learning Detailed Radiance Manifolds for High-Fidelity and 3D-Consistent Portrait Synthesis From Monocular Image

CVPR 2023poster

A key challenge for novel view synthesis of monocular portrait images is 3D consistency under continuous pose variations. Most existing methods rely on 2D generative models which often leads to obvious 3D inconsistency artifacts. We present a 3D-consistent novel view synthesis approach for monocular…

2023

Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesis

CVPR 2023poster

We present a novel one-shot talking head synthesis method that achieves disentangled and fine-grained control over lip motion, eye gaze&blink, head pose, and emotional expression. We represent different motions via disentangled latent representations and leverage an image generator to synthesize tal…

2022

AniFaceGAN: Animatable 3D-Aware Face Image Generation for Video Avatars

NeurIPS 2022accept

Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them from synthesizing video animations indistinguishable from re…

2021

Technical Question Answering across Tasks and Domains

NAACL 2021industry

Building automatic technical support system is an important yet challenge task. Conceptually, to answer a user question on a technical forum, a human expert has to first retrieve relevant documents, and then read them carefully to identify the answer snippet. Despite huge success the researchers hav…

2020

Disentangled and Controllable Face Image Generation via 3D Imitative-Contrastive Learning

CVPR 2020oral

We propose an approach for face image generation of virtual people with disentangled, precisely-controllable latent representations for identity of non-existing people, expression, pose, and illumination. We embed 3D priors into adversarial learning and train the network to imitate the image formati…

Cited by 404PDFcodeScholar