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Zhicheng Liang

3 accepted papers

2026

3DReflecNet: A Large-Scale Dataset for 3D Reconstruction of Reflective, Transparent, and Low-Texture Objects

CVPR 2026

Accurate 3D reconstruction of objects with reflective, transparent, or low-texture surfaces still remains notoriously challenging. Such materials often violate key assumptions in multi-view reconstruction pipelines, such as photometric consistency and the availability on distinct geometric texture c

Cited by 0SourceScholar
2026

Maniflat3D: Learning 3D Geometry Through Planar Representations from Multi-Layer Unwrapping

AAAI 2026technical

Point-based geometric representations such as point clouds and Gaussian Splatting are fundamental for 3D understanding. However, the inherent irregularity and high-dimensional nature of point structures present significant challenges for direct 3D learning approaches, which often struggle with scala

Cited by 0SourcePDFScholar
2026

Weaving Graph over Tokens: Contextualizing Structured Sequences for LLMs

ICML 2026poster

Generative Graph Language Models (GLMs) must reconcile topology with causal language modeling. Linearization obscures multi-hop connectivity, while encoder-based methods bottleneck token-level reasoning during generation. Viewing context modeling as a form of message passing, we introduce **Weaver**…

Cited by 0SourceScholar