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Zhigang Cheng

1 accepted papers

2026

CLoD-GS: Continuous Level-of-Detail via 3D Gaussian Splatting

ICLR 2026poster

Level of Detail (LoD) is a fundamental technique in real-time computer graphics for managing the rendering costs of complex scenes while preserving visual fidelity. Traditionally, LoD is implemented using discrete levels (DLoD), where multiple, distinct versions of a model are swapped out at differe…

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