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Zijie Zhuang

4 accepted papers

2026

AutoWebWorld: Synthesizing Infinite Verifiable Web Environments via Finite State Machines

ICML 2026poster

The performance of autonomous Web GUI agents heavily relies on the quality and quantity of their training data. However, a fundamental bottleneck persists: collecting interaction trajectories from real-world websites is expensive and difficult to verify. The underlying state transitions are hidden, …

Cited by 0SourceScholar
2021

UnrealPerson: An Adaptive Pipeline Towards Costless Person Re-Identification

CVPR 2021poster

The main difficulty of person re-identification (ReID) lies in collecting annotated data and transferring the model across different domains. This paper presents UnrealPerson, a novel pipeline that makes full use of unreal image data to decrease the costs in both the training and deployment stages.…

Cited by 88PDFcodeScholar
2020

Cross-View Tracking for Multi-Human 3D Pose Estimation at Over 100 FPS

CVPR 2020poster

Estimating 3D poses of multiple humans in real-time is a classic but still challenging task in computer vision. Its major difficulty lies in the ambiguity in cross-view association of 2D poses and the huge state space when there are multiple people in multiple views. In this paper, we present a nove…

Cited by 115PDFcodeScholar
2020

Rethinking the Distribution Gap of Person Re-identification with Camera-based Batch Normalization

ECCV 2020poster

The fundamental difficulty in person re-identification (ReID) lies in learning the correspondence among individual cameras. It strongly demands costly inter-camera annotations, yet the trained models are not guaranteed to transfer well to previously unseen cameras. These problems significantly limit…